![]() We're going to mix in elements from the competitive 60-card decks that usually don't make it into Commander to make it interesting, and more familiar to the 60-card players. These won't be the typical decks you see for the selected commanders. Or if you're a veteran Commander player, maybe you'll still find something cool here to try out. If you're new to Commander, doing so helps you dip your toes in the water with a style of play to which you're already accustomed. : The chosen opponent can choose any nonland card in your graveyard, not just one of the milled cards.This is the first in a series of three articles where I'll discuss transferring some of your favorite 60 card deck archetypes into Commander. ![]() You choose an opponent and that player chooses a nonland card only after you mill two cards. : Tasigur’s last ability doesn’t target any card or player. For example, you can’t exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost. ![]() : You can exile cards to pay only for generic mana, and you can’t exile more cards than the generic mana requirement of a spell with delve. For example, Treasure Cruise’s mana value is 8 even if you exiled three cards to cast it. : Delve doesn’t change a spell’s mana cost or mana value. It can also be used to pay for additional costs that include generic mana. : Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs, such as flashback. You choose an opponent as the ability resolves and that player chooses a nonland card after you put the top two cards of your library into your graveyard. : The chosen opponent can choose any nonland card in your graveyard, not just one of the cards that was just put there. : Tasigur, the Golden Fang is banned as a commander in Duel Commander format, but it may be part of your deck.
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